Cloak & Dagger The Assassins' Guild: Pocket Rules Michaelmas 2020

How to use these rules

These rules provide the essentials of what you need to know to play Assassins. Further details and edge cases are elaborated on in the main rules, sections of which are linked frequently here for reference.

Signing Up:

Near the start of each game, an email with information about signing up will go out to the mailing list. Sign up here to receive this information if you have not done so already.

Once this is received, email with certain information about yourself - you will be told what is needed in the emails (or check this section of the main rules). This address is run by the game's Umpire(s), who runs the administrative and organisational side of things. They're always happy to help with any queries you might have.

How to Play: Michaelmas 2020 Edition

As an assassin, you can participate in any number of events that the Umpires will run at different points in the term. You can participate each event solo or in parties up to three people. Each event will be maximum a few hours in length on a single day and you can join in at any point you wish! Each event will have some sort of assassin related objective, and other assassins will be trying to complete and compete for the same objective!

All assassins are valid targets for all assassins, which means anyone can kill any assassin with harmless weaponry.

Points will be awarded for killing other assassins, getting assists on kills and completing objectives. When you die, you die for the event meaning you cannot earn any more points in that event. But once the event ends, you resurrect, ready to participate in future events!

The top point earners will go into a Final Duel at the end of the game, of which the last one standing will be the victor!

There will be plenty of fun for casual players and players who play to win. And most importantly, this term's game has been designed with COVID19 safety in mind.

Here are the events planned with this term's theme of Time Agents. Check out this link for a more thorough description.

Code of Conduct & COVID Commandments:

The Code of Conduct and the COVID rules are the most important sections of the rules. In short:

You must be friendly to others that you meet. Respect personal safety and personal boundaries. Don't take pictures of people without their consent.

Remember that this is only a game. Assassins is not about real violence. Don't be violent or nasty to anyone. If you've just been backstabbed or had a dispute not go your way, that's not a valid excuse.

This term, all indoor locations such as accommodation, shops and college facilities are Out of Bounds.

Comply with government advice on social distancing (meaning no assassins party larger than 3, wear face masks during assassins events unless exempt, keep socially distanced, use melee and ranged weapons that allow you to make a kill from more than a metre away) and ensure no battle between assassins exceed a 6 person limit.

Please (at least) read the main rules COVID section, this is very important. The Guild do not condone and will not take responsibility for any fines or law breaking that players commit. You are responsible for your own actions; the rules allow a safe and law abiding way for Assassins to be played.

Assassins should avoid inconveniencing others or causing trouble. Do not kill anyone who is not involved in the society or who does not wish to participate in this term's game. Players are not allowed to impersonate, lie to, overly involve, or be confrontational with authority figures (most commonly porters; in any confrontation with them, you should apologise, do as they say, and leave). You should not do anything to give onlookers serious cause for concern. Don't get mistaken for a real criminal / terrorist. Exercise common sense at all times.

We use "Timeout" to stop all play in order to resolve serious rules issues of any type. If you hear this call, stop what you are doing until whatever caused the call has been dealt with and play has been resumed. "Rule of Six" can be used instead of time out for when a battle or group exceeds 6 people. This has the same effect as timeout but allows anyone who exceeds the six people limit to remain as Out of Bounds spectators. See the COVID rules for clarification

We use the 'No-Force Rule' to ensure we don't get hurt in fights. Hear or make this call as a reminder that the game should not involve contests of strength, which can lead to injuries. For example, if someone is holding a door shut and calls out 'No Force Rule', you cannot force it open.

Please note that breaches of the Code of Conduct (including ingnoring a 'Timeout') can lead to becoming Wanted or even disqualification from the game (for egregious and/or dangerous behaviour).

Killing People:

We take harmless objects and put labels on them to mark them as something 'dangerous'. Examples include pens labelled 'knife', teddy bears labelled 'rabid polar bear', and paper planes labelled 'kamikaze'. We also allow most Nerf guns and waterguns, though projectile weapons have restrictions on where they can be used. Water weapons specificially are also restricted to certain areas, and in one's signup email, one can specify that one's room is either 'No Water', 'Water with Care' (small water weapons used carefully), or 'Full Water'. For a full list of allowed weapons and where they can be used, see the Weapons Rules (a shorter document, separate from the main rules). However, if you have any weapon you aren't sure about, contact the umpire(s) for clarity.

If a person is hit on the head or torso, they are dead. If a person is hit on a limb, they lose that limb for the rest of the encounter. Dead players are subject to different rules to living players: they can no longer participate in the game (including passing information), but are encouraged to join the Police force if they wish.


If anything game-related happens to you, email the Umpire(s) and tell them what happened, even if it's just that you went to a target's door, knocked, but found them not in. You can also include a more humorous description of events that will be put up on the site news. You will be asked to choose a pseudonym for these reports to be under. You start out with one pseudonym but can acquire more by killing people. More detailed information about reports, including an example, is available here.

Out of Bounds:

The following paragraph is a list of areas you are not allowed to kill someone for reasons of safety, security and sanity. It is not exhaustive but simply designed to give you a good idea. The full out of bounds list is here: for the most part, this is common sense, but it is worth familiarising yourself with this list.


If you recruit a non-player's help for the game, whether or not they know this, they become your accomplice. They cannot wield weaponry but may be able to help in other ways. If your accomplice is killed, you lose points as if you killed a non-player ("Innocent") and the accomplice cannot accomplice again for the rest of the event. It's expected that you explain this to them.

Breaking the Rules

You can participate in the game as much or as little as you like this term. There will be no Police force, wanted or incompetent list. Instead, minor breaches of the rules will result in points deduction. Major breaches will result in single event bans up to disqualification. The most dangerous actions may sanction a ban from all future games.


The top assassins with the most points will be invited to a Final Duel where the last one standing will become the winner! Players and non-player are welcome to watch the Final Duel though there will be a spectator limit depending on how COVID19 cases change towards the end of term.

The winner is given the title of 'MA' (Master Assassin), or 'PhD' (Paranoia-Hardened Deathmaster) for a two-time winner. Other silly and fun awards are also given out to people who did something worthy of note over the course of the game. You can send in any nominations you like. Take a look at our awards page for a better idea.

Now let's go out there and kill some people!

Valid XHTML 1.0 Transitional